Struct windows_sys::Win32::Media::Audio::XAudio2::XAUDIO2_BUFFER
#[repr(C, packed(1))]pub struct XAUDIO2_BUFFER {
pub Flags: u32,
pub AudioBytes: u32,
pub pAudioData: *const u8,
pub PlayBegin: u32,
pub PlayLength: u32,
pub LoopBegin: u32,
pub LoopLength: u32,
pub LoopCount: u32,
pub pContext: *mut c_void,
}
Expand description
Required features: "Win32_Media_Audio_XAudio2"
Fields§
§Flags: u32
§AudioBytes: u32
§pAudioData: *const u8
§PlayBegin: u32
§PlayLength: u32
§LoopBegin: u32
§LoopLength: u32
§LoopCount: u32
§pContext: *mut c_void