Struct windows_sys::Win32::Media::Audio::SpatialAudioHrtfDistanceDecay
#[repr(C, packed(1))]pub struct SpatialAudioHrtfDistanceDecay {
pub Type: SpatialAudioHrtfDistanceDecayType,
pub MaxGain: f32,
pub MinGain: f32,
pub UnityGainDistance: f32,
pub CutoffDistance: f32,
}
Expand description
Required features: "Win32_Media_Audio"
Fields§
§Type: SpatialAudioHrtfDistanceDecayType
§MaxGain: f32
§MinGain: f32
§UnityGainDistance: f32
§CutoffDistance: f32