Struct windows_sys::Win32::Media::Speech::SPVSTATE
#[repr(C)]pub struct SPVSTATE {
pub eAction: SPVACTIONS,
pub LangID: u16,
pub wReserved: u16,
pub EmphAdj: i32,
pub RateAdj: i32,
pub Volume: u32,
pub PitchAdj: SPVPITCH,
pub SilenceMSecs: u32,
pub pPhoneIds: *mut u16,
pub ePartOfSpeech: SPPARTOFSPEECH,
pub Context: SPVCONTEXT,
}
Expand description
Required features: "Win32_Media_Speech"
Fields§
§eAction: SPVACTIONS
§LangID: u16
§wReserved: u16
§EmphAdj: i32
§RateAdj: i32
§Volume: u32
§PitchAdj: SPVPITCH
§SilenceMSecs: u32
§pPhoneIds: *mut u16
§ePartOfSpeech: SPPARTOFSPEECH
§Context: SPVCONTEXT