Struct windows_sys::Win32::System::Ioctl::DEVICE_LOCATION
#[repr(C)]pub struct DEVICE_LOCATION {
pub Socket: u32,
pub Slot: u32,
pub Adapter: u32,
pub Port: u32,
pub Anonymous: DEVICE_LOCATION_0,
}
Expand description
Required features: "Win32_System_Ioctl"
Fields§
§Socket: u32
§Slot: u32
§Adapter: u32
§Port: u32
§Anonymous: DEVICE_LOCATION_0