#[repr(C)]pub struct SYSTEM_THREAD_INFORMATION {
pub Reserved1: [i64; 3],
pub Reserved2: u32,
pub StartAddress: *mut c_void,
pub ClientId: CLIENT_ID,
pub Priority: i32,
pub BasePriority: i32,
pub Reserved3: u32,
pub ThreadState: u32,
pub WaitReason: u32,
}
Expand description
Required features: "Win32_System_WindowsProgramming"
, "Win32_Foundation"
Fields§
§Reserved1: [i64; 3]
§Reserved2: u32
§StartAddress: *mut c_void
§ClientId: CLIENT_ID
§Priority: i32
§BasePriority: i32
§Reserved3: u32
§ThreadState: u32
§WaitReason: u32