Struct windows_sys::Win32::UI::InteractionContext::MANIPULATION_TRANSFORM
#[repr(C)]pub struct MANIPULATION_TRANSFORM {
pub translationX: f32,
pub translationY: f32,
pub scale: f32,
pub expansion: f32,
pub rotation: f32,
}
Expand description
Required features: "Win32_UI_InteractionContext"
Fields§
§translationX: f32
§translationY: f32
§scale: f32
§expansion: f32
§rotation: f32