Struct windows_sys::Win32::UI::InteractionContext::MANIPULATION_VELOCITY
#[repr(C)]pub struct MANIPULATION_VELOCITY {
pub velocityX: f32,
pub velocityY: f32,
pub velocityExpansion: f32,
pub velocityAngular: f32,
}
Expand description
Required features: "Win32_UI_InteractionContext"
Fields§
§velocityX: f32
§velocityY: f32
§velocityExpansion: f32
§velocityAngular: f32