Struct windows_sys::Win32::Devices::Display::FONTOBJ
#[repr(C)]pub struct FONTOBJ {
pub iUniq: u32,
pub iFace: u32,
pub cxMax: u32,
pub flFontType: u32,
pub iTTUniq: usize,
pub iFile: usize,
pub sizLogResPpi: SIZE,
pub ulStyleSize: u32,
pub pvConsumer: *mut c_void,
pub pvProducer: *mut c_void,
}
Expand description
Required features: "Win32_Devices_Display"
, "Win32_Foundation"
Fields§
§iUniq: u32
§iFace: u32
§cxMax: u32
§flFontType: u32
§iTTUniq: usize
§iFile: usize
§sizLogResPpi: SIZE
§ulStyleSize: u32
§pvConsumer: *mut c_void
§pvProducer: *mut c_void