Struct windows_sys::Wdk::Graphics::Direct3D::D3DDDICB_LOCKFLAGS
#[repr(C)]pub struct D3DDDICB_LOCKFLAGS {
pub Anonymous: D3DDDICB_LOCKFLAGS_0,
}
Fields§
§Anonymous: D3DDDICB_LOCKFLAGS_0
Trait Implementations§
§impl Clone for D3DDDICB_LOCKFLAGS
impl Clone for D3DDDICB_LOCKFLAGS
impl Copy for D3DDDICB_LOCKFLAGS
Auto Trait Implementations§
impl RefUnwindSafe for D3DDDICB_LOCKFLAGS
impl Send for D3DDDICB_LOCKFLAGS
impl Sync for D3DDDICB_LOCKFLAGS
impl Unpin for D3DDDICB_LOCKFLAGS
impl UnwindSafe for D3DDDICB_LOCKFLAGS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more