Struct windows_sys::Wdk::Graphics::Direct3D::D3DDDI_DXGI_RGB
#[repr(C)]pub struct D3DDDI_DXGI_RGB {
pub Red: f32,
pub Green: f32,
pub Blue: f32,
}
Fields§
§Red: f32
§Green: f32
§Blue: f32
Trait Implementations§
§impl Clone for D3DDDI_DXGI_RGB
impl Clone for D3DDDI_DXGI_RGB
impl Copy for D3DDDI_DXGI_RGB
Auto Trait Implementations§
impl RefUnwindSafe for D3DDDI_DXGI_RGB
impl Send for D3DDDI_DXGI_RGB
impl Sync for D3DDDI_DXGI_RGB
impl Unpin for D3DDDI_DXGI_RGB
impl UnwindSafe for D3DDDI_DXGI_RGB
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more