#[repr(C)]pub struct D3DDDI_SYNCHRONIZATIONOBJECTINFO2_0_2 {
pub InitialFenceValue: u64,
pub FenceValueCPUVirtualAddress: *mut c_void,
pub FenceValueGPUVirtualAddress: u64,
pub EngineAffinity: u32,
pub Padding: u32,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§InitialFenceValue: u64
§FenceValueCPUVirtualAddress: *mut c_void
§FenceValueGPUVirtualAddress: u64
§EngineAffinity: u32
§Padding: u32
Trait Implementations§
impl Copy for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_0_2
Auto Trait Implementations§
impl RefUnwindSafe for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_0_2
impl !Send for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_0_2
impl !Sync for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_0_2
impl Unpin for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_0_2
impl UnwindSafe for D3DDDI_SYNCHRONIZATIONOBJECTINFO2_0_2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more