Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_ACQUIREKEYEDMUTEX2
#[repr(C)]pub struct D3DKMT_ACQUIREKEYEDMUTEX2 {
pub hKeyedMutex: u32,
pub Key: u64,
pub pTimeout: *mut i64,
pub FenceValue: u64,
pub pPrivateRuntimeData: *mut c_void,
pub PrivateRuntimeDataSize: u32,
}
Fields§
§hKeyedMutex: u32
§Key: u64
§pTimeout: *mut i64
§FenceValue: u64
§pPrivateRuntimeData: *mut c_void
§PrivateRuntimeDataSize: u32
Trait Implementations§
§impl Clone for D3DKMT_ACQUIREKEYEDMUTEX2
impl Clone for D3DKMT_ACQUIREKEYEDMUTEX2
impl Copy for D3DKMT_ACQUIREKEYEDMUTEX2
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_ACQUIREKEYEDMUTEX2
impl !Send for D3DKMT_ACQUIREKEYEDMUTEX2
impl !Sync for D3DKMT_ACQUIREKEYEDMUTEX2
impl Unpin for D3DKMT_ACQUIREKEYEDMUTEX2
impl UnwindSafe for D3DKMT_ACQUIREKEYEDMUTEX2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more