Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_CREATECONTEXTVIRTUAL
#[repr(C)]pub struct D3DKMT_CREATECONTEXTVIRTUAL {
pub hDevice: u32,
pub NodeOrdinal: u32,
pub EngineAffinity: u32,
pub Flags: D3DDDI_CREATECONTEXTFLAGS,
pub pPrivateDriverData: *mut c_void,
pub PrivateDriverDataSize: u32,
pub ClientHint: D3DKMT_CLIENTHINT,
pub hContext: u32,
}
Fields§
§hDevice: u32
§NodeOrdinal: u32
§EngineAffinity: u32
§Flags: D3DDDI_CREATECONTEXTFLAGS
§pPrivateDriverData: *mut c_void
§PrivateDriverDataSize: u32
§ClientHint: D3DKMT_CLIENTHINT
§hContext: u32
Trait Implementations§
§impl Clone for D3DKMT_CREATECONTEXTVIRTUAL
impl Clone for D3DKMT_CREATECONTEXTVIRTUAL
impl Copy for D3DKMT_CREATECONTEXTVIRTUAL
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_CREATECONTEXTVIRTUAL
impl !Send for D3DKMT_CREATECONTEXTVIRTUAL
impl !Sync for D3DKMT_CREATECONTEXTVIRTUAL
impl Unpin for D3DKMT_CREATECONTEXTVIRTUAL
impl UnwindSafe for D3DKMT_CREATECONTEXTVIRTUAL
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more