Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_CREATESYNCFILE
#[repr(C)]pub struct D3DKMT_CREATESYNCFILE {
pub hDevice: u32,
pub hMonitoredFence: u32,
pub FenceValue: u64,
pub hSyncFile: u64,
}
Fields§
§hDevice: u32
§hMonitoredFence: u32
§FenceValue: u64
§hSyncFile: u64
Trait Implementations§
§impl Clone for D3DKMT_CREATESYNCFILE
impl Clone for D3DKMT_CREATESYNCFILE
impl Copy for D3DKMT_CREATESYNCFILE
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_CREATESYNCFILE
impl Send for D3DKMT_CREATESYNCFILE
impl Sync for D3DKMT_CREATESYNCFILE
impl Unpin for D3DKMT_CREATESYNCFILE
impl UnwindSafe for D3DKMT_CREATESYNCFILE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more