Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_DISPLAYMODE
#[repr(C)]pub struct D3DKMT_DISPLAYMODE {
pub Width: u32,
pub Height: u32,
pub Format: D3DDDIFORMAT,
pub IntegerRefreshRate: u32,
pub RefreshRate: D3DDDI_RATIONAL,
pub ScanLineOrdering: D3DDDI_VIDEO_SIGNAL_SCANLINE_ORDERING,
pub DisplayOrientation: D3DDDI_ROTATION,
pub DisplayFixedOutput: u32,
pub Flags: D3DKMDT_DISPLAYMODE_FLAGS,
}
Fields§
§Width: u32
§Height: u32
§Format: D3DDDIFORMAT
§IntegerRefreshRate: u32
§RefreshRate: D3DDDI_RATIONAL
§ScanLineOrdering: D3DDDI_VIDEO_SIGNAL_SCANLINE_ORDERING
§DisplayOrientation: D3DDDI_ROTATION
§DisplayFixedOutput: u32
§Flags: D3DKMDT_DISPLAYMODE_FLAGS
Trait Implementations§
§impl Clone for D3DKMT_DISPLAYMODE
impl Clone for D3DKMT_DISPLAYMODE
impl Copy for D3DKMT_DISPLAYMODE
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_DISPLAYMODE
impl Send for D3DKMT_DISPLAYMODE
impl Sync for D3DKMT_DISPLAYMODE
impl Unpin for D3DKMT_DISPLAYMODE
impl UnwindSafe for D3DKMT_DISPLAYMODE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more