Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_ENUMADAPTERS2
#[repr(C)]pub struct D3DKMT_ENUMADAPTERS2 {
pub NumAdapters: u32,
pub pAdapters: *mut D3DKMT_ADAPTERINFO,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§NumAdapters: u32
§pAdapters: *mut D3DKMT_ADAPTERINFO
Trait Implementations§
§impl Clone for D3DKMT_ENUMADAPTERS2
impl Clone for D3DKMT_ENUMADAPTERS2
impl Copy for D3DKMT_ENUMADAPTERS2
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_ENUMADAPTERS2
impl !Send for D3DKMT_ENUMADAPTERS2
impl !Sync for D3DKMT_ENUMADAPTERS2
impl Unpin for D3DKMT_ENUMADAPTERS2
impl UnwindSafe for D3DKMT_ENUMADAPTERS2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more