#[repr(C)]pub struct D3DKMT_GETSHAREDRESOURCEADAPTERLUID {
pub hGlobalShare: u32,
pub hNtHandle: HANDLE,
pub AdapterLuid: LUID,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§hNtHandle: HANDLE
§AdapterLuid: LUID
Trait Implementations§
impl Copy for D3DKMT_GETSHAREDRESOURCEADAPTERLUID
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_GETSHAREDRESOURCEADAPTERLUID
impl Send for D3DKMT_GETSHAREDRESOURCEADAPTERLUID
impl Sync for D3DKMT_GETSHAREDRESOURCEADAPTERLUID
impl Unpin for D3DKMT_GETSHAREDRESOURCEADAPTERLUID
impl UnwindSafe for D3DKMT_GETSHAREDRESOURCEADAPTERLUID
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more