Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_GET_SEGMENT_CAPS
#[repr(C)]pub struct D3DKMT_GET_SEGMENT_CAPS {
pub PhysicalAdapterIndex: u32,
pub NumSegments: u32,
pub SegmentCaps: [D3DKMT_SEGMENT_CAPS; 32],
}
Expand description
Required features: "Win32_Foundation"
Fields§
§PhysicalAdapterIndex: u32
§NumSegments: u32
§SegmentCaps: [D3DKMT_SEGMENT_CAPS; 32]
Trait Implementations§
§impl Clone for D3DKMT_GET_SEGMENT_CAPS
impl Clone for D3DKMT_GET_SEGMENT_CAPS
impl Copy for D3DKMT_GET_SEGMENT_CAPS
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_GET_SEGMENT_CAPS
impl Send for D3DKMT_GET_SEGMENT_CAPS
impl Sync for D3DKMT_GET_SEGMENT_CAPS
impl Unpin for D3DKMT_GET_SEGMENT_CAPS
impl UnwindSafe for D3DKMT_GET_SEGMENT_CAPS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more