Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_OPENNTHANDLEFROMNAME
#[repr(C)]pub struct D3DKMT_OPENNTHANDLEFROMNAME {
pub dwDesiredAccess: u32,
pub pObjAttrib: *mut OBJECT_ATTRIBUTES,
pub hNtHandle: HANDLE,
}
Expand description
Required features: "Wdk_Foundation"
, "Win32_Foundation"
Fields§
§dwDesiredAccess: u32
§pObjAttrib: *mut OBJECT_ATTRIBUTES
§hNtHandle: HANDLE
Trait Implementations§
§impl Clone for D3DKMT_OPENNTHANDLEFROMNAME
impl Clone for D3DKMT_OPENNTHANDLEFROMNAME
impl Copy for D3DKMT_OPENNTHANDLEFROMNAME
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_OPENNTHANDLEFROMNAME
impl !Send for D3DKMT_OPENNTHANDLEFROMNAME
impl !Sync for D3DKMT_OPENNTHANDLEFROMNAME
impl Unpin for D3DKMT_OPENNTHANDLEFROMNAME
impl UnwindSafe for D3DKMT_OPENNTHANDLEFROMNAME
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more