#[repr(C)]pub struct D3DKMT_OPENSYNCHRONIZATIONOBJECT {
pub hSharedHandle: u32,
pub hSyncObject: u32,
pub Reserved: [u64; 8],
}
Fields§
§hSyncObject: u32
§Reserved: [u64; 8]
Trait Implementations§
§impl Clone for D3DKMT_OPENSYNCHRONIZATIONOBJECT
impl Clone for D3DKMT_OPENSYNCHRONIZATIONOBJECT
impl Copy for D3DKMT_OPENSYNCHRONIZATIONOBJECT
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_OPENSYNCHRONIZATIONOBJECT
impl Send for D3DKMT_OPENSYNCHRONIZATIONOBJECT
impl Sync for D3DKMT_OPENSYNCHRONIZATIONOBJECT
impl Unpin for D3DKMT_OPENSYNCHRONIZATIONOBJECT
impl UnwindSafe for D3DKMT_OPENSYNCHRONIZATIONOBJECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more