#[repr(C)]pub struct D3DKMT_OPENSYNCOBJECTFROMNTHANDLE {
pub hNtHandle: HANDLE,
pub hSyncObject: u32,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§hNtHandle: HANDLE
§hSyncObject: u32
Trait Implementations§
§impl Clone for D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
impl Clone for D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
impl Copy for D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
impl Send for D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
impl Sync for D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
impl Unpin for D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
impl UnwindSafe for D3DKMT_OPENSYNCOBJECTFROMNTHANDLE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more