Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_PRESENT_RGNS
#[repr(C)]pub struct D3DKMT_PRESENT_RGNS {
pub DirtyRectCount: u32,
pub pDirtyRects: *const RECT,
pub MoveRectCount: u32,
pub pMoveRects: *const D3DKMT_MOVE_RECT,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§DirtyRectCount: u32
§pDirtyRects: *const RECT
§MoveRectCount: u32
§pMoveRects: *const D3DKMT_MOVE_RECT
Trait Implementations§
§impl Clone for D3DKMT_PRESENT_RGNS
impl Clone for D3DKMT_PRESENT_RGNS
impl Copy for D3DKMT_PRESENT_RGNS
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_PRESENT_RGNS
impl !Send for D3DKMT_PRESENT_RGNS
impl !Sync for D3DKMT_PRESENT_RGNS
impl Unpin for D3DKMT_PRESENT_RGNS
impl UnwindSafe for D3DKMT_PRESENT_RGNS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more