Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_SCATTERBLT
#[repr(C)]pub struct D3DKMT_SCATTERBLT {
pub hLogicalSurfaceDestination: u64,
pub hDestinationCompSurfDWM: i64,
pub DestinationCompositionBindingId: u64,
pub SourceRect: RECT,
pub DestinationOffset: POINT,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§hLogicalSurfaceDestination: u64
§hDestinationCompSurfDWM: i64
§DestinationCompositionBindingId: u64
§SourceRect: RECT
§DestinationOffset: POINT
Trait Implementations§
§impl Clone for D3DKMT_SCATTERBLT
impl Clone for D3DKMT_SCATTERBLT
impl Copy for D3DKMT_SCATTERBLT
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_SCATTERBLT
impl Send for D3DKMT_SCATTERBLT
impl Sync for D3DKMT_SCATTERBLT
impl Unpin for D3DKMT_SCATTERBLT
impl UnwindSafe for D3DKMT_SCATTERBLT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more