Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_SUBMITCOMMAND
#[repr(C)]pub struct D3DKMT_SUBMITCOMMAND {
pub Commands: u64,
pub CommandLength: u32,
pub Flags: D3DKMT_SUBMITCOMMANDFLAGS,
pub PresentHistoryToken: u64,
pub BroadcastContextCount: u32,
pub BroadcastContext: [u32; 64],
pub pPrivateDriverData: *mut c_void,
pub PrivateDriverDataSize: u32,
pub NumPrimaries: u32,
pub WrittenPrimaries: [u32; 16],
pub NumHistoryBuffers: u32,
pub HistoryBufferArray: *mut u32,
}
Fields§
§Commands: u64
§CommandLength: u32
§Flags: D3DKMT_SUBMITCOMMANDFLAGS
§PresentHistoryToken: u64
§BroadcastContextCount: u32
§BroadcastContext: [u32; 64]
§pPrivateDriverData: *mut c_void
§PrivateDriverDataSize: u32
§NumPrimaries: u32
§WrittenPrimaries: [u32; 16]
§NumHistoryBuffers: u32
§HistoryBufferArray: *mut u32
Trait Implementations§
§impl Clone for D3DKMT_SUBMITCOMMAND
impl Clone for D3DKMT_SUBMITCOMMAND
impl Copy for D3DKMT_SUBMITCOMMAND
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_SUBMITCOMMAND
impl !Send for D3DKMT_SUBMITCOMMAND
impl !Sync for D3DKMT_SUBMITCOMMAND
impl Unpin for D3DKMT_SUBMITCOMMAND
impl UnwindSafe for D3DKMT_SUBMITCOMMAND
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more