Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMT_VAD_DESC
#[repr(C)]pub struct D3DKMT_VAD_DESC {
pub VadIndex: u32,
pub VadAddress: u64,
pub NumMappedRanges: u32,
pub VadType: u32,
pub StartAddress: u64,
pub EndAddress: u64,
}
Fields§
§VadIndex: u32
§VadAddress: u64
§NumMappedRanges: u32
§VadType: u32
§StartAddress: u64
§EndAddress: u64
Trait Implementations§
§impl Clone for D3DKMT_VAD_DESC
impl Clone for D3DKMT_VAD_DESC
impl Copy for D3DKMT_VAD_DESC
Auto Trait Implementations§
impl RefUnwindSafe for D3DKMT_VAD_DESC
impl Send for D3DKMT_VAD_DESC
impl Sync for D3DKMT_VAD_DESC
impl Unpin for D3DKMT_VAD_DESC
impl UnwindSafe for D3DKMT_VAD_DESC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more