Struct windows_sys::Wdk::Graphics::Direct3D::D3DNTHAL_DP2ADDDIRTYRECT
#[repr(C)]pub struct D3DNTHAL_DP2ADDDIRTYRECT {
pub dwSurface: u32,
pub rDirtyArea: RECTL,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§dwSurface: u32
§rDirtyArea: RECTL
Trait Implementations§
§impl Clone for D3DNTHAL_DP2ADDDIRTYRECT
impl Clone for D3DNTHAL_DP2ADDDIRTYRECT
impl Copy for D3DNTHAL_DP2ADDDIRTYRECT
Auto Trait Implementations§
impl RefUnwindSafe for D3DNTHAL_DP2ADDDIRTYRECT
impl Send for D3DNTHAL_DP2ADDDIRTYRECT
impl Sync for D3DNTHAL_DP2ADDDIRTYRECT
impl Unpin for D3DNTHAL_DP2ADDDIRTYRECT
impl UnwindSafe for D3DNTHAL_DP2ADDDIRTYRECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more