Struct windows_sys::Wdk::Graphics::Direct3D::D3DNTHAL_DP2COMMAND
#[repr(C)]pub struct D3DNTHAL_DP2COMMAND {
pub bCommand: u8,
pub bReserved: u8,
pub Anonymous: D3DNTHAL_DP2COMMAND_0,
}
Fields§
§bCommand: u8
§bReserved: u8
§Anonymous: D3DNTHAL_DP2COMMAND_0
Trait Implementations§
§impl Clone for D3DNTHAL_DP2COMMAND
impl Clone for D3DNTHAL_DP2COMMAND
impl Copy for D3DNTHAL_DP2COMMAND
Auto Trait Implementations§
impl RefUnwindSafe for D3DNTHAL_DP2COMMAND
impl Send for D3DNTHAL_DP2COMMAND
impl Sync for D3DNTHAL_DP2COMMAND
impl Unpin for D3DNTHAL_DP2COMMAND
impl UnwindSafe for D3DNTHAL_DP2COMMAND
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more