Struct windows_sys::Wdk::Graphics::Direct3D::D3DNTHAL_DP2RESPONSE
#[repr(C)]pub struct D3DNTHAL_DP2RESPONSE {
pub bCommand: u8,
pub bReserved: u8,
pub wStateCount: u16,
pub dwTotalSize: u32,
}
Fields§
§bCommand: u8
§bReserved: u8
§wStateCount: u16
§dwTotalSize: u32
Trait Implementations§
§impl Clone for D3DNTHAL_DP2RESPONSE
impl Clone for D3DNTHAL_DP2RESPONSE
impl Copy for D3DNTHAL_DP2RESPONSE
Auto Trait Implementations§
impl RefUnwindSafe for D3DNTHAL_DP2RESPONSE
impl Send for D3DNTHAL_DP2RESPONSE
impl Sync for D3DNTHAL_DP2RESPONSE
impl Unpin for D3DNTHAL_DP2RESPONSE
impl UnwindSafe for D3DNTHAL_DP2RESPONSE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more