#[repr(C)]pub struct D3DNTHAL_DP2SETPIXELSHADERCONST {
pub dwRegister: u32,
pub dwCount: u32,
}
Fields§
§dwRegister: u32
§dwCount: u32
Trait Implementations§
§impl Clone for D3DNTHAL_DP2SETPIXELSHADERCONST
impl Clone for D3DNTHAL_DP2SETPIXELSHADERCONST
impl Copy for D3DNTHAL_DP2SETPIXELSHADERCONST
Auto Trait Implementations§
impl RefUnwindSafe for D3DNTHAL_DP2SETPIXELSHADERCONST
impl Send for D3DNTHAL_DP2SETPIXELSHADERCONST
impl Sync for D3DNTHAL_DP2SETPIXELSHADERCONST
impl Unpin for D3DNTHAL_DP2SETPIXELSHADERCONST
impl UnwindSafe for D3DNTHAL_DP2SETPIXELSHADERCONST
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more