Struct windows_sys::Wdk::Graphics::Direct3D::DXGK_BRIGHTNESS_SET_IN
#[repr(C, packed(1))]pub struct DXGK_BRIGHTNESS_SET_IN {
pub BrightnessMillinits: u32,
pub TransitionTimeMs: u32,
pub SensorReadings: DXGK_BRIGHTNESS_SENSOR_DATA,
}
Fields§
§BrightnessMillinits: u32
§TransitionTimeMs: u32
§SensorReadings: DXGK_BRIGHTNESS_SENSOR_DATA
Trait Implementations§
§impl Clone for DXGK_BRIGHTNESS_SET_IN
impl Clone for DXGK_BRIGHTNESS_SET_IN
impl Copy for DXGK_BRIGHTNESS_SET_IN
Auto Trait Implementations§
impl RefUnwindSafe for DXGK_BRIGHTNESS_SET_IN
impl Send for DXGK_BRIGHTNESS_SET_IN
impl Sync for DXGK_BRIGHTNESS_SET_IN
impl Unpin for DXGK_BRIGHTNESS_SET_IN
impl UnwindSafe for DXGK_BRIGHTNESS_SET_IN
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more