Struct windows_sys::Wdk::Graphics::Direct3D::DXGK_GPUCLOCKDATA
#[repr(C, packed(1))]pub struct DXGK_GPUCLOCKDATA {
pub GpuFrequency: u64,
pub GpuClockCounter: u64,
pub CpuClockCounter: u64,
pub Flags: DXGK_GPUCLOCKDATA_FLAGS,
}
Fields§
§GpuFrequency: u64
§GpuClockCounter: u64
§CpuClockCounter: u64
§Flags: DXGK_GPUCLOCKDATA_FLAGS
Trait Implementations§
§impl Clone for DXGK_GPUCLOCKDATA
impl Clone for DXGK_GPUCLOCKDATA
impl Copy for DXGK_GPUCLOCKDATA
Auto Trait Implementations§
impl RefUnwindSafe for DXGK_GPUCLOCKDATA
impl Send for DXGK_GPUCLOCKDATA
impl Sync for DXGK_GPUCLOCKDATA
impl Unpin for DXGK_GPUCLOCKDATA
impl UnwindSafe for DXGK_GPUCLOCKDATA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more