Struct windows_sys::Wdk::Graphics::Direct3D::OUTPUTDUPL_CONTEXT_DEBUG_INFO
#[repr(C)]pub struct OUTPUTDUPL_CONTEXT_DEBUG_INFO {
pub Status: OUTPUTDUPL_CONTEXT_DEBUG_STATUS,
pub ProcessID: HANDLE,
pub AccumulatedPresents: u32,
pub LastPresentTime: i64,
pub LastMouseTime: i64,
pub ProcessName: [u8; 16],
}
Expand description
Required features: "Win32_Foundation"
Fields§
§Status: OUTPUTDUPL_CONTEXT_DEBUG_STATUS
§ProcessID: HANDLE
§AccumulatedPresents: u32
§LastPresentTime: i64
§LastMouseTime: i64
§ProcessName: [u8; 16]
Trait Implementations§
§impl Clone for OUTPUTDUPL_CONTEXT_DEBUG_INFO
impl Clone for OUTPUTDUPL_CONTEXT_DEBUG_INFO
impl Copy for OUTPUTDUPL_CONTEXT_DEBUG_INFO
Auto Trait Implementations§
impl RefUnwindSafe for OUTPUTDUPL_CONTEXT_DEBUG_INFO
impl Send for OUTPUTDUPL_CONTEXT_DEBUG_INFO
impl Sync for OUTPUTDUPL_CONTEXT_DEBUG_INFO
impl Unpin for OUTPUTDUPL_CONTEXT_DEBUG_INFO
impl UnwindSafe for OUTPUTDUPL_CONTEXT_DEBUG_INFO
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more