Struct windows_sys::Wdk::System::SystemServices::DEBUGGING_DEVICE_IN_USE
#[repr(C)]pub struct DEBUGGING_DEVICE_IN_USE {
pub NameSpace: KD_NAMESPACE_ENUM,
pub StructureLength: u32,
pub Anonymous: DEBUGGING_DEVICE_IN_USE_0,
}
Fields§
§NameSpace: KD_NAMESPACE_ENUM
§StructureLength: u32
§Anonymous: DEBUGGING_DEVICE_IN_USE_0
Trait Implementations§
§impl Clone for DEBUGGING_DEVICE_IN_USE
impl Clone for DEBUGGING_DEVICE_IN_USE
impl Copy for DEBUGGING_DEVICE_IN_USE
Auto Trait Implementations§
impl RefUnwindSafe for DEBUGGING_DEVICE_IN_USE
impl Send for DEBUGGING_DEVICE_IN_USE
impl Sync for DEBUGGING_DEVICE_IN_USE
impl Unpin for DEBUGGING_DEVICE_IN_USE
impl UnwindSafe for DEBUGGING_DEVICE_IN_USE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more