Struct windows_sys::Wdk::System::SystemServices::OBJECT_HANDLE_INFORMATION
#[repr(C)]pub struct OBJECT_HANDLE_INFORMATION {
pub HandleAttributes: u32,
pub GrantedAccess: u32,
}
Fields§
§HandleAttributes: u32
§GrantedAccess: u32
Trait Implementations§
§impl Clone for OBJECT_HANDLE_INFORMATION
impl Clone for OBJECT_HANDLE_INFORMATION
impl Copy for OBJECT_HANDLE_INFORMATION
Auto Trait Implementations§
impl RefUnwindSafe for OBJECT_HANDLE_INFORMATION
impl Send for OBJECT_HANDLE_INFORMATION
impl Sync for OBJECT_HANDLE_INFORMATION
impl Unpin for OBJECT_HANDLE_INFORMATION
impl UnwindSafe for OBJECT_HANDLE_INFORMATION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more