Struct windows_sys::Win32::Devices::Display::PHYSICAL_MONITOR
#[repr(C, packed(1))]pub struct PHYSICAL_MONITOR {
pub hPhysicalMonitor: HANDLE,
pub szPhysicalMonitorDescription: [u16; 128],
}
Expand description
Required features: "Win32_Foundation"
Fields§
§hPhysicalMonitor: HANDLE
§szPhysicalMonitorDescription: [u16; 128]
Trait Implementations§
§impl Clone for PHYSICAL_MONITOR
impl Clone for PHYSICAL_MONITOR
impl Copy for PHYSICAL_MONITOR
Auto Trait Implementations§
impl RefUnwindSafe for PHYSICAL_MONITOR
impl Send for PHYSICAL_MONITOR
impl Sync for PHYSICAL_MONITOR
impl Unpin for PHYSICAL_MONITOR
impl UnwindSafe for PHYSICAL_MONITOR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more