Struct windows_sys::Win32::Devices::Display::VIDEO_LUT_RGB256WORDS
#[repr(C)]pub struct VIDEO_LUT_RGB256WORDS {
pub Red: [u16; 256],
pub Green: [u16; 256],
pub Blue: [u16; 256],
}
Fields§
§Red: [u16; 256]
§Green: [u16; 256]
§Blue: [u16; 256]
Trait Implementations§
§impl Clone for VIDEO_LUT_RGB256WORDS
impl Clone for VIDEO_LUT_RGB256WORDS
impl Copy for VIDEO_LUT_RGB256WORDS
Auto Trait Implementations§
impl RefUnwindSafe for VIDEO_LUT_RGB256WORDS
impl Send for VIDEO_LUT_RGB256WORDS
impl Sync for VIDEO_LUT_RGB256WORDS
impl Unpin for VIDEO_LUT_RGB256WORDS
impl UnwindSafe for VIDEO_LUT_RGB256WORDS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more