Struct windows_sys::Win32::Devices::Display::XLATEOBJ
#[repr(C)]pub struct XLATEOBJ {
pub iUniq: u32,
pub flXlate: u32,
pub iSrcType: u16,
pub iDstType: u16,
pub cEntries: u32,
pub pulXlate: *mut u32,
}
Fields§
§iUniq: u32
§flXlate: u32
§iSrcType: u16
§iDstType: u16
§cEntries: u32
§pulXlate: *mut u32
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for XLATEOBJ
impl !Send for XLATEOBJ
impl !Sync for XLATEOBJ
impl Unpin for XLATEOBJ
impl UnwindSafe for XLATEOBJ
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more