Struct windows_sys::Win32::Devices::HumanInterfaceDevice::DIEFFECT
#[repr(C)]pub struct DIEFFECT {Show 14 fields
pub dwSize: u32,
pub dwFlags: u32,
pub dwDuration: u32,
pub dwSamplePeriod: u32,
pub dwGain: u32,
pub dwTriggerButton: u32,
pub dwTriggerRepeatInterval: u32,
pub cAxes: u32,
pub rgdwAxes: *mut u32,
pub rglDirection: *mut i32,
pub lpEnvelope: *mut DIENVELOPE,
pub cbTypeSpecificParams: u32,
pub lpvTypeSpecificParams: *mut c_void,
pub dwStartDelay: u32,
}
Fields§
§dwSize: u32
§dwFlags: u32
§dwDuration: u32
§dwSamplePeriod: u32
§dwGain: u32
§dwTriggerButton: u32
§dwTriggerRepeatInterval: u32
§cAxes: u32
§rgdwAxes: *mut u32
§rglDirection: *mut i32
§lpEnvelope: *mut DIENVELOPE
§cbTypeSpecificParams: u32
§lpvTypeSpecificParams: *mut c_void
§dwStartDelay: u32
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for DIEFFECT
impl !Send for DIEFFECT
impl !Sync for DIEFFECT
impl Unpin for DIEFFECT
impl UnwindSafe for DIEFFECT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more