Struct windows_sys::Win32::Devices::HumanInterfaceDevice::MOUSE_INPUT_DATA
#[repr(C)]pub struct MOUSE_INPUT_DATA {
pub UnitId: u16,
pub Flags: u16,
pub Anonymous: MOUSE_INPUT_DATA_0,
pub RawButtons: u32,
pub LastX: i32,
pub LastY: i32,
pub ExtraInformation: u32,
}
Fields§
§UnitId: u16
§Flags: u16
§Anonymous: MOUSE_INPUT_DATA_0
§RawButtons: u32
§LastX: i32
§LastY: i32
§ExtraInformation: u32
Trait Implementations§
§impl Clone for MOUSE_INPUT_DATA
impl Clone for MOUSE_INPUT_DATA
impl Copy for MOUSE_INPUT_DATA
Auto Trait Implementations§
impl RefUnwindSafe for MOUSE_INPUT_DATA
impl Send for MOUSE_INPUT_DATA
impl Sync for MOUSE_INPUT_DATA
impl Unpin for MOUSE_INPUT_DATA
impl UnwindSafe for MOUSE_INPUT_DATA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more