Struct windows_sys::Win32::Devices::Usb::_URB_GET_CURRENT_FRAME_NUMBER
#[repr(C)]pub struct _URB_GET_CURRENT_FRAME_NUMBER {
pub Hdr: _URB_HEADER,
pub FrameNumber: u32,
}
Fields§
§Hdr: _URB_HEADER
§FrameNumber: u32
Trait Implementations§
§impl Clone for _URB_GET_CURRENT_FRAME_NUMBER
impl Clone for _URB_GET_CURRENT_FRAME_NUMBER
impl Copy for _URB_GET_CURRENT_FRAME_NUMBER
Auto Trait Implementations§
impl RefUnwindSafe for _URB_GET_CURRENT_FRAME_NUMBER
impl !Send for _URB_GET_CURRENT_FRAME_NUMBER
impl !Sync for _URB_GET_CURRENT_FRAME_NUMBER
impl Unpin for _URB_GET_CURRENT_FRAME_NUMBER
impl UnwindSafe for _URB_GET_CURRENT_FRAME_NUMBER
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more