Struct windows_sys::Win32::Graphics::OpenGL::PIXELFORMATDESCRIPTOR
#[repr(C)]pub struct PIXELFORMATDESCRIPTOR {Show 26 fields
pub nSize: u16,
pub nVersion: u16,
pub dwFlags: PFD_FLAGS,
pub iPixelType: PFD_PIXEL_TYPE,
pub cColorBits: u8,
pub cRedBits: u8,
pub cRedShift: u8,
pub cGreenBits: u8,
pub cGreenShift: u8,
pub cBlueBits: u8,
pub cBlueShift: u8,
pub cAlphaBits: u8,
pub cAlphaShift: u8,
pub cAccumBits: u8,
pub cAccumRedBits: u8,
pub cAccumGreenBits: u8,
pub cAccumBlueBits: u8,
pub cAccumAlphaBits: u8,
pub cDepthBits: u8,
pub cStencilBits: u8,
pub cAuxBuffers: u8,
pub iLayerType: u8,
pub bReserved: u8,
pub dwLayerMask: u32,
pub dwVisibleMask: u32,
pub dwDamageMask: u32,
}
Fields§
§nSize: u16
§nVersion: u16
§dwFlags: PFD_FLAGS
§iPixelType: PFD_PIXEL_TYPE
§cColorBits: u8
§cRedBits: u8
§cRedShift: u8
§cGreenBits: u8
§cGreenShift: u8
§cBlueBits: u8
§cBlueShift: u8
§cAlphaBits: u8
§cAlphaShift: u8
§cAccumBits: u8
§cAccumRedBits: u8
§cAccumGreenBits: u8
§cAccumBlueBits: u8
§cAccumAlphaBits: u8
§cDepthBits: u8
§cStencilBits: u8
§cAuxBuffers: u8
§iLayerType: u8
§bReserved: u8
§dwLayerMask: u32
§dwVisibleMask: u32
§dwDamageMask: u32
Trait Implementations§
§impl Clone for PIXELFORMATDESCRIPTOR
impl Clone for PIXELFORMATDESCRIPTOR
impl Copy for PIXELFORMATDESCRIPTOR
Auto Trait Implementations§
impl RefUnwindSafe for PIXELFORMATDESCRIPTOR
impl Send for PIXELFORMATDESCRIPTOR
impl Sync for PIXELFORMATDESCRIPTOR
impl Unpin for PIXELFORMATDESCRIPTOR
impl UnwindSafe for PIXELFORMATDESCRIPTOR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more