Struct windows_sys::Win32::Media::Audio::SpatialAudioHrtfDistanceDecay
#[repr(C, packed(1))]pub struct SpatialAudioHrtfDistanceDecay {
pub Type: SpatialAudioHrtfDistanceDecayType,
pub MaxGain: f32,
pub MinGain: f32,
pub UnityGainDistance: f32,
pub CutoffDistance: f32,
}
Fields§
§Type: SpatialAudioHrtfDistanceDecayType
§MaxGain: f32
§MinGain: f32
§UnityGainDistance: f32
§CutoffDistance: f32
Trait Implementations§
§impl Clone for SpatialAudioHrtfDistanceDecay
impl Clone for SpatialAudioHrtfDistanceDecay
impl Copy for SpatialAudioHrtfDistanceDecay
Auto Trait Implementations§
impl RefUnwindSafe for SpatialAudioHrtfDistanceDecay
impl Send for SpatialAudioHrtfDistanceDecay
impl Sync for SpatialAudioHrtfDistanceDecay
impl Unpin for SpatialAudioHrtfDistanceDecay
impl UnwindSafe for SpatialAudioHrtfDistanceDecay
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more