Struct windows_sys::Win32::Media::Streaming::FaceCharacterization
#[repr(C)]pub struct FaceCharacterization {
pub BlinkScoreLeft: u32,
pub BlinkScoreRight: u32,
pub FacialExpression: u32,
pub FacialExpressionScore: u32,
}
Fields§
§BlinkScoreLeft: u32
§BlinkScoreRight: u32
§FacialExpression: u32
§FacialExpressionScore: u32
Trait Implementations§
§impl Clone for FaceCharacterization
impl Clone for FaceCharacterization
impl Copy for FaceCharacterization
Auto Trait Implementations§
impl RefUnwindSafe for FaceCharacterization
impl Send for FaceCharacterization
impl Sync for FaceCharacterization
impl Unpin for FaceCharacterization
impl UnwindSafe for FaceCharacterization
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more