Struct windows_sys::Win32::System::Ioctl::DEVICE_POWER_DESCRIPTOR
#[repr(C)]pub struct DEVICE_POWER_DESCRIPTOR {
pub Version: u32,
pub Size: u32,
pub DeviceAttentionSupported: BOOLEAN,
pub AsynchronousNotificationSupported: BOOLEAN,
pub IdlePowerManagementEnabled: BOOLEAN,
pub D3ColdEnabled: BOOLEAN,
pub D3ColdSupported: BOOLEAN,
pub NoVerifyDuringIdlePower: BOOLEAN,
pub Reserved: [u8; 2],
pub IdleTimeoutInMS: u32,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§Version: u32
§Size: u32
§DeviceAttentionSupported: BOOLEAN
§AsynchronousNotificationSupported: BOOLEAN
§IdlePowerManagementEnabled: BOOLEAN
§D3ColdEnabled: BOOLEAN
§D3ColdSupported: BOOLEAN
§NoVerifyDuringIdlePower: BOOLEAN
§Reserved: [u8; 2]
§IdleTimeoutInMS: u32
Trait Implementations§
§impl Clone for DEVICE_POWER_DESCRIPTOR
impl Clone for DEVICE_POWER_DESCRIPTOR
impl Copy for DEVICE_POWER_DESCRIPTOR
Auto Trait Implementations§
impl RefUnwindSafe for DEVICE_POWER_DESCRIPTOR
impl Send for DEVICE_POWER_DESCRIPTOR
impl Sync for DEVICE_POWER_DESCRIPTOR
impl Unpin for DEVICE_POWER_DESCRIPTOR
impl UnwindSafe for DEVICE_POWER_DESCRIPTOR
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more