Struct windows_sys::Win32::System::Power::PPM_WMI_IDLE_STATE
#[repr(C)]pub struct PPM_WMI_IDLE_STATE {
pub Latency: u32,
pub Power: u32,
pub TimeCheck: u32,
pub PromotePercent: u8,
pub DemotePercent: u8,
pub StateType: u8,
pub Reserved: u8,
pub StateFlags: u32,
pub Context: u32,
pub IdleHandler: u32,
pub Reserved1: u32,
}
Fields§
§Latency: u32
§Power: u32
§TimeCheck: u32
§PromotePercent: u8
§DemotePercent: u8
§StateType: u8
§Reserved: u8
§StateFlags: u32
§Context: u32
§IdleHandler: u32
§Reserved1: u32
Trait Implementations§
§impl Clone for PPM_WMI_IDLE_STATE
impl Clone for PPM_WMI_IDLE_STATE
impl Copy for PPM_WMI_IDLE_STATE
Auto Trait Implementations§
impl RefUnwindSafe for PPM_WMI_IDLE_STATE
impl Send for PPM_WMI_IDLE_STATE
impl Sync for PPM_WMI_IDLE_STATE
impl Unpin for PPM_WMI_IDLE_STATE
impl UnwindSafe for PPM_WMI_IDLE_STATE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more