Struct windows_sys::Win32::System::Power::USER_POWER_POLICY
#[repr(C)]pub struct USER_POWER_POLICY {Show 22 fields
pub Revision: u32,
pub IdleAc: POWER_ACTION_POLICY,
pub IdleDc: POWER_ACTION_POLICY,
pub IdleTimeoutAc: u32,
pub IdleTimeoutDc: u32,
pub IdleSensitivityAc: u8,
pub IdleSensitivityDc: u8,
pub ThrottlePolicyAc: u8,
pub ThrottlePolicyDc: u8,
pub MaxSleepAc: SYSTEM_POWER_STATE,
pub MaxSleepDc: SYSTEM_POWER_STATE,
pub Reserved: [u32; 2],
pub VideoTimeoutAc: u32,
pub VideoTimeoutDc: u32,
pub SpindownTimeoutAc: u32,
pub SpindownTimeoutDc: u32,
pub OptimizeForPowerAc: BOOLEAN,
pub OptimizeForPowerDc: BOOLEAN,
pub FanThrottleToleranceAc: u8,
pub FanThrottleToleranceDc: u8,
pub ForcedThrottleAc: u8,
pub ForcedThrottleDc: u8,
}
Expand description
Required features: "Win32_Foundation"
Fields§
§Revision: u32
§IdleAc: POWER_ACTION_POLICY
§IdleDc: POWER_ACTION_POLICY
§IdleTimeoutAc: u32
§IdleTimeoutDc: u32
§IdleSensitivityAc: u8
§IdleSensitivityDc: u8
§ThrottlePolicyAc: u8
§ThrottlePolicyDc: u8
§MaxSleepAc: SYSTEM_POWER_STATE
§MaxSleepDc: SYSTEM_POWER_STATE
§Reserved: [u32; 2]
§VideoTimeoutAc: u32
§VideoTimeoutDc: u32
§SpindownTimeoutAc: u32
§SpindownTimeoutDc: u32
§OptimizeForPowerAc: BOOLEAN
§OptimizeForPowerDc: BOOLEAN
§FanThrottleToleranceAc: u8
§FanThrottleToleranceDc: u8
§ForcedThrottleAc: u8
§ForcedThrottleDc: u8
Trait Implementations§
§impl Clone for USER_POWER_POLICY
impl Clone for USER_POWER_POLICY
impl Copy for USER_POWER_POLICY
Auto Trait Implementations§
impl RefUnwindSafe for USER_POWER_POLICY
impl Send for USER_POWER_POLICY
impl Sync for USER_POWER_POLICY
impl Unpin for USER_POWER_POLICY
impl UnwindSafe for USER_POWER_POLICY
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more