Struct windows_sys::Win32::UI::Controls::TA_TRANSFORM_2D
#[repr(C)]pub struct TA_TRANSFORM_2D {
pub header: TA_TRANSFORM,
pub rX: f32,
pub rY: f32,
pub rInitialX: f32,
pub rInitialY: f32,
pub rOriginX: f32,
pub rOriginY: f32,
}
Fields§
§header: TA_TRANSFORM
§rX: f32
§rY: f32
§rInitialX: f32
§rInitialY: f32
§rOriginX: f32
§rOriginY: f32
Trait Implementations§
§impl Clone for TA_TRANSFORM_2D
impl Clone for TA_TRANSFORM_2D
impl Copy for TA_TRANSFORM_2D
Auto Trait Implementations§
impl RefUnwindSafe for TA_TRANSFORM_2D
impl Send for TA_TRANSFORM_2D
impl Sync for TA_TRANSFORM_2D
impl Unpin for TA_TRANSFORM_2D
impl UnwindSafe for TA_TRANSFORM_2D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more