Struct windows_sys::Win32::UI::Controls::TBBUTTON
#[repr(C)]pub struct TBBUTTON {
pub iBitmap: i32,
pub idCommand: i32,
pub fsState: u8,
pub fsStyle: u8,
pub bReserved: [u8; 6],
pub dwData: usize,
pub iString: isize,
}
Fields§
§iBitmap: i32
§idCommand: i32
§fsState: u8
§fsStyle: u8
§bReserved: [u8; 6]
§dwData: usize
§iString: isize
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for TBBUTTON
impl Send for TBBUTTON
impl Sync for TBBUTTON
impl Unpin for TBBUTTON
impl UnwindSafe for TBBUTTON
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more