Struct windows_sys::Win32::UI::Input::KeyboardAndMouse::INPUT
#[repr(C)]pub struct INPUT {
pub type: INPUT_TYPE,
pub Anonymous: INPUT_0,
}
Fields§
§type: INPUT_TYPE
§Anonymous: INPUT_0
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for INPUT
impl Send for INPUT
impl Sync for INPUT
impl Unpin for INPUT
impl UnwindSafe for INPUT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more