Struct windows_sys::Win32::UI::Shell::PropertiesSystem::PROPPRG
#[repr(C, packed(1))]pub struct PROPPRG {
pub flPrg: u16,
pub flPrgInit: u16,
pub achTitle: [u8; 30],
pub achCmdLine: [u8; 128],
pub achWorkDir: [u8; 64],
pub wHotKey: u16,
pub achIconFile: [u8; 80],
pub wIconIndex: u16,
pub dwEnhModeFlags: u32,
pub dwRealModeFlags: u32,
pub achOtherFile: [u8; 80],
pub achPIFFile: [u8; 260],
}
Fields§
§flPrg: u16
§flPrgInit: u16
§achTitle: [u8; 30]
§achCmdLine: [u8; 128]
§achWorkDir: [u8; 64]
§wHotKey: u16
§achIconFile: [u8; 80]
§wIconIndex: u16
§dwEnhModeFlags: u32
§dwRealModeFlags: u32
§achOtherFile: [u8; 80]
§achPIFFile: [u8; 260]
Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for PROPPRG
impl Send for PROPPRG
impl Sync for PROPPRG
impl Unpin for PROPPRG
impl UnwindSafe for PROPPRG
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more